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Use the links to open public demos. Tap a lesson to read it. Music is optional and starts only when you choose.

Some examples are concepts, not measured engineering records. Private customer data is not part of this directory.

NOVEMBER 3, 2026 · FROM EDDIE OLIVERAS

I'm cutting
the cord.
Freedom is in
my control.

GO3D tech isn't for sale. Ever. It's me—Eddie.
The knowledge and community tools are free. Forever. I promise.

My goal is independence from paid software subscriptions and cloud lock-in. Local-first work is in progress; no PS5 processing gain or completed cloud replacement is claimed.

THE GREEN LION · THE CELESTIAL PARADE

From pain to power.
The power of One.

I see life as a feedback loop. We learn, we glitch, we correct, and we keep moving. Regulus—the heart of the lion—and the Green Lion are symbols in my story: transformation, not proof of anything supernatural.

I describe this awakening as Christ within, my higher self pulling me forward from the future. I'm done chasing. I'm building, attracting, and creating something useful with the people who show up.

One person. One idea. One connected system.
The freedom to create belongs to all of us.

TODAY'S JAM · NOV 3

Back Door Man

The Doors · The Doors (1967)

Open the jam in Spotify ↗Official player. Press play yourself; no automatic audio.

DRAGONFIRE · THE NEXT EVOLUTION

We did it with PS3.
Now look at PS5.

Connected console computing is real history. In 2010, the U.S. Air Force built the Condor supercomputer with 1,760 PS3 processors, conventional servers and GPUs. The PS5 has enormous hardware potential. I'm testing how much of it GO3D can actually use beside my MSI Titan.

PS3 CLUSTER · 20101,760

PS3 processors in the Air Force Condor Cluster. Proof that connected consoles can do serious research.

Air Force source ↗
STANDARD PS5 · HARDWARE10.3 TFLOPS

Sony's theoretical peak GPU rating, with an 8-core / 16-thread CPU and 16 GB memory. Potential, not a GO3D benchmark.

Sony specifications ↗

These figures measure different things: an entire historical cluster versus one PS5 GPU's theoretical peak. They are not a speed comparison.

GO3D workflow · testing now
  1. Capture and queue. Prepare the scan, CAD or BIM task on the MSI Titan.
  2. Connect a worker. Identify PS5 firmware and supported compute access on the local network; keep existing data intact.
  3. Measure and verify. Send a small independent task only if a real worker runtime is available, compare it with the MSI-only baseline, and validate the output.
MSI local processing is the baseline. A stock PS5 is not yet a verified general-purpose GO3D compute worker; SSD expansion alone does not unlock GPU processing. No PS5 speedup is claimed until a real job passes.
THE FREE KNOWLEDGE DESK

Everything I learn,
we share.

Practical notes from the GO3D workflow. Use the existing help and downloadable guides. Everything here is a free learning resource—not a paid software product or a finished autonomous engine.

01 · Own your compute

Start with the machine you already own. Install a local model, keep project files local, record versions, and compare real jobs before paying for more cloud time.

Open the MSI-first setup guide

02 · Leave the dock with a map

Build a source-based model first: plans, public maps, imagery, coordinates and known uncertainty. Calibrate park grids, state-plane and GPS before delivering one reference frame.

Explore the twin workflow

03 · Scan last. Verify the twin.

A scan is a verification and calibration input, not an excuse to skip the base model. Never invent dimensions or call a conceptual surface a measured record.

Ask GO3D about reconstruction

04 · Understand the outputs

Point clouds, meshes, parametric CAD and BIM are different deliverables. Verify units, registration, source lineage, watertightness and acceptance before claiming a finished model.

Inspect the prototype lab

05 · Keep the human in control

Run repeatable work locally where possible, document approvals and protect source files. Drafts require expert review before release.

Read the Dragonfire report

06 · Learn in public

Share what worked, what failed, the real source, and the next experiment. Beta testers help validate the method. Sponsorship supports hardware—not a paywall or ownership of the community.

Join the beta
Already-built GO3D help

Resource guides, the site's top-right Help controls, and Ask GO3D stay connected here.

Open the setup guide ↗Ask GO3D ↗
WHAT WE'RE BUILDING

The tools. The twins.
The people.

Explore the real public apps, including new GoEV, Cortrans, park and prototype work. Private customer workspaces are intentionally absent.

Motion & fabrication

Dragonfire Prototype Studio

The Glockenspiel characters, articulation studies, engineering review, and the build-before-capture approach.

Explore the app ↗Prototype and review work; not a certified production release.
Processing & hardware

Dragonfire Test Bench

Explore the test bench, modeled workloads, ownership choices, and how real performance should be measured.

Explore the app ↗Scenario estimates are not measured guarantees. Advanced settings may be restricted.
Public-entry reconstruction

Theme Parks Twin Explorer

Start at real park entrances and public references. A base model comes first; a field scan verifies it last.

Explore the app ↗Public-reference explorer; not a measured twin of every park.
Find a parcel · start an evidence review

Request a Digital Twin

Tell GO3D the property or place. Begin with public records, photos, GIS, plan references and documented gaps.

Explore the app ↗Requests start a review; they do not promise an instant forensic reconstruction.
Routes · places · activities

GoEV Trip Planner

Build a Florida Keys trip around real destinations, EV stops, bike rides, and an editable itinerary.

Explore the app ↗Generic public demo. Personal trip plans are not listed here.
Cruise & transfer planning

Cortrans

A practical transport planning workspace with route and schedule views.

Explore the app ↗Check live carrier and port details before booking.
All public-safe GO3D apps & sites View directory ↓

Client review areas, owner consoles, personal itineraries, and nonpublic source projects are not advertised here. Access restrictions stay in place.

THE GO3D RULES

Freedom with a standard.

01 · Original GO3D mark. Keep the approved logo and the visual identity consistent.

02 · Real over imagined. Label public-photo concepts, measured scans, source accuracy and engineering limitations honestly.

03 · Scan is verification. Build and register the base twin first. Coordinate frames must reconcile before delivery.

04 · Human ownership. The customer owns their data. Protect raw source, preserve provenance, and ask before publishing client information.

05 · Help everywhere. Clear first steps, clean screens, readable mobile controls and top-right explanations.

06 · Community stays free. No subscription or sale of the GO3D community knowledge. Separate custom professional services, rentals and third-party costs when relevant.

BETA TESTERS · COMMUNITY SPONSORS

Build this with me.

I'm looking for people who want to test the tools and sponsors who want to help fund the next hardware upgrades and honest performance testing. Sponsorship buys no ownership of GO3D and no control over the free community.

GO3D tech isn't for sale. The community tools and learning stay free. Forever. — Eddie Oliveras